
World of Warships Ping Test
| REGION / LOCATION | DATACENTRE HUB | MIN PING | AVG PING | JITTER | PACKET LOSS | VERDICT |
|---|---|---|---|---|---|---|
|
India (Mumbai)
Mumbai · ap-south-1
|
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|
Singapore (SEA)
Singapore · ap-southeast-1
|
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|
Indonesia (Jakarta)
Jakarta · ap-southeast-3
|
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|
Hong Kong (East Asia)
Hong Kong · ap-east-1
|
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|
Japan (Tokyo)
Tokyo · ap-northeast-1
|
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|
South Korea (Seoul)
Seoul · ap-northeast-2
|
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|
UAE (Dubai)
Dubai · me-central-1
|
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|
South Africa (Cape Town)
Cape Town · af-south-1
|
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|
Germany (Frankfurt)
Frankfurt · eu-central-1
|
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|
United Kingdom (London)
London · eu-west-2
|
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|
France (Paris)
Paris · eu-west-3
|
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|
Ireland (Dublin)
Dublin · eu-west-1
|
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|
Sweden (Stockholm)
Stockholm · eu-north-1
|
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|
Italy (Milan)
Milan · eu-south-1
|
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|
Spain (Madrid)
Madrid · eu-south-2
|
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|
US East (Virginia)
Ashburn · us-east-1
|
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|
US East (Ohio)
Columbus · us-east-2
|
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|
US West (California)
San Jose · us-west-1
|
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|
US West (Oregon)
Portland · us-west-2
|
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|
Brazil (São Paulo)
São Paulo · sa-east-1
|
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|
Australia (Sydney)
Sydney · ap-southeast-2
|
High ping in World of Warships? Stop losing gunfights to latency.
ExitLag optimizes your connection route directly to World of Warships's dedicated datacentres in real-time, eliminating ISP bottlenecks and packet loss.
About World of Warships Server Infrastructure & Latency
World of Warships features tactical naval combat with historic destroyers, cruisers, battleships, and carriers. Proper lead-time calculation on targets 20km away requires steady ping and packet stability.
Optimal Ping Thresholds for World of Warships
Because World of Warships operates on Real-Time Ballistics Cloud Engine, network latency directly affects client-server reconciliation:
Frequently Asked Questions (World of Warships Latency)
What is considered a good ping for World of Warships?
For World of Warships, a ping between 20ms - 50ms is optimal. Pings over 80ms can cause noticeable input delay, rubberbanding, and missed hit registration.
Where are World of Warships servers located?
World of Warships utilizes global cloud infrastructure across North America (Virginia, Ohio, California, Oregon), Europe (Frankfurt, London, Paris, Stockholm), Asia (Mumbai, Singapore, Tokyo, Seoul), South America (São Paulo), and Oceania (Sydney).
How can I reduce my ping in World of Warships?
Use a wired Ethernet cable instead of Wi-Fi, change your router DNS to Cloudflare (1.1.1.1) or Google (8.8.8.8), close bandwidth-heavy background apps, and pick the server location with the lowest latency measured above.